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timeskin
Joined: 01 Feb 2008
Posts: 15
Location: Cardiff, Wales, UK
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Posted:
Tue Feb 05, 2008 10:25 am |
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The level editor is great already, but would be better with independent width and height scaling for triangle and circle bricks, like there is for the rectangular bricks.
I would also like to be able to rename or copy campaigns. Although this can be done by creating a new campaign and copying levels, it's a bit tedious.
Thirdly, the programming involved in creating chains of bricks could put some people off. It would be good to be able to connect bricks in the main editor; possibly in the brick parameters? |
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MichaelKazakov
Joined: 21 Jan 2008
Posts: 24
Location: Barnaul, Russian Federation
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Posted:
Tue Feb 12, 2008 1:21 pm |
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| timeskin wrote: |
Thirdly, the programming involved in creating chains of bricks could put some people off. It would be good to be able to connect bricks in the main editor; possibly in the brick parameters? |
There is a one very easy way to do this (someway it was missed in documentation...)
When you edit brick's parameters you can specify it's "union". Lets say that you have 5 bricks in row and they all have union "uni1".
So if you want to make a connection between them you can write a single line in level's script:
BrickUnionConnect("uni1")
And if you want some bricks to be connected fixed use another function:
BrickUnionConnectFixed("uni1") |
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timeskin
Joined: 01 Feb 2008
Posts: 15
Location: Cardiff, Wales, UK
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Posted:
Tue Feb 12, 2008 3:34 pm |
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Thanks, Michael - I was wondered what the "union" option could be used for! It will make designing levels with linked bricks a lot easier. |
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